![]() You have to use the same logic as you inject CAWs but you must perform all the switching with CAAHED.DAT file and not CASHED.DAT (which is for CAWs). Took me 3-4 days to copy 50 CAWs to my save. Zack Ryder) then take the uncompressed SAVE.DAT file from /dev_hdd1:HDD:1/ open it in X-Packer via decrypted save PS3 -> Moveset and entrance option and extract the moveset then load you main save inject the moveset to a superstar and from there copy it to a CAW and restore original superstars' moveset. You must first copy the moveset of the CAW you wish to export to a superstar (ex. Now regarding the moveset transfer - there is a way. I suggest you to load the source save and take your phone and snap a few pictures with the information of the particular CAW like this.Īnd manually enter that data when you load your main save. moveset files), entrance, bio nor attire names. X-Packer cannot be used to transfer that CAWs' moveset (by injecting. That's it! The CAWs' model has been successfully injected into your main save! □ Repeat steps 7-12 to inject another CAW and do so until you inject all of those which you want. Take the controller, give the CAW it's real name, input other details and save it.ġ3. RENAME CASHED.DAT-org file to CASHED.DAT.ġ2. After the CAW full loads go back into /dev_hdd1:HDD:1/ and RENAME CASHED.DAT (which you just uploaded) file to CASHED.DAT-source.ġ1. You will see that the CAW loaded is the one you want to inject! □ġ0. Navigate the CAW list and open CAW in slot #73. Upload the CASHED.DAT file you downloaded earlier in Step 3.ĩ. Go into /dev_hdd1:HDD:1/ and RENAME CASHED.DAT file to CASHED.DAT-org.Ĩ. After the game loads go to Create a CAW list and copy any CAW which has all 4 attires to the slot #73.ħ. Load the WWE 2K14 game with your main save where you want to inject these new CAWs to.Ħ. Using a FTP client go into PS3' /dev_hdd1:HDD:1/ and download CASHED.DAT file. For the sake of this tutorial let's say I want to inject a CAW which is slot #73.Ĥ. After the game loads go to Create a CAW list and note the number of the CAWs you wish to import and how many attires they have. Load the WWE 2K14 game with the save which has the CAWs that you want to inject INTO YOUR MAIN SAVE.ģ. Resign the downloaded PS3 game save to your PS3 console using this neat homebrew software - Apollo Save Tool.Ģ. You obviously must have PS3 with CFW for this to work.ġ. So I decided to try and do exactly this to the WWE 2K14 game □ That is minus moveset, name, attire names and entrance. It turns out that file holds the complete CAW model data. One file that always is uncompressed when the game is launched to the /dev_hdd1:HDD:1/ folder and its size is only 180 MB. After many attempts I came to the conclusion that messing with individual CAS files will not do it. Well after seeing that I decided to switch those files with another CAW I wish to replace but that did not work at all. So logically thinking these files should be responsible for CAWs: CAS.00 - CAS.99, CASHED.DAT and CAS.LST.įrom discovery I learned that you can enter /dev_hdd1:HDD:1/ folder where uncompressed files of the game save are dumped once you launch the game.ĭid you know that if you open your CAW in the CAW editor the game decompresses the CAS.XX file in above mentioned folder which expands usually to about 60 MBs in size. If you just want the arenas and have an unlocked save you can easily copy them over, just copying the CAA.00 - CAA.49, CAA.HED, & CAA.LST onto an existing save will work fine without any resigning with the tool. What got my gears turning was this information posted by dalenko which was even unrelated to the PS3 CAW injection since it deals with created arenas. I can't make any tools therefore all of this requires no tools anyhow I kept thinking and thinking, inspecting how PS3 version of the game save is made and how it is structured. First off I must say that I'm not a programmer or a hacker. Now fast-forward to February 2020 I once again decided to revisit the topic and decided to give another go using the methdod I used back in 2018. In the summer of 2018 I made first real attempts to make it happen with X-Packer 2017 v7.0.0 but it sadly just did not work and I gave up in the following days. I'm very excited to give back to the community from which I have learned so much in the past few years.īack in late 2016 I began thinking how can this be done. Hello everybody, it is my pleasure to share something original with this community that I have discovered all by myself. ![]()
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